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Exhibit no. 15,371Acc. 2026.15371

[Cinematic] Camera Server

Rust server · in the archive since 28 September 2026

Offline 193.46.245.177:28015 checked 29d ago

moddedcarbon
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,371top 64%
Last wipe29d agoTue 29 Sep, 14:19 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Sep 2026, 17:59 UTCAll times UTC.

The record of each wipe

  1. Tue 29 Sep 202614:19 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [Cinematic] Camera Server mean?

These tags from [Cinematic] Camera Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [Cinematic] Camera Server?

These Rust Server History lists include [Cinematic] Camera Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does [Cinematic] Camera Server run?

On Windows, [Cinematic] Camera Server runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is [Cinematic] Camera Server online, and how reliable is it?

[Cinematic] Camera Server was last seen 29 days 19 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 28 September 2026.

Where is [Cinematic] Camera Server located?

There is no region published by [Cinematic] Camera Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 193.46.245.177:28015.

Wipe record

What does wipe day look like on [Cinematic] Camera Server?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [Cinematic] Camera Server?

The rhythm of [Cinematic] Camera Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 29 days 23 hours ago its current world was made.

Player counts

How does [Cinematic] Camera Server rank against other Rust servers?

The last seven days of player hours place [Cinematic] Camera Server at #15,371, among the top 64% of all ranked servers.

How busy is [Cinematic] Camera Server?

No current count exists for [Cinematic] Camera Server; it was last seen 29 days 19 hours ago.

Rules, map

What are the rules and settings on [Cinematic] Camera Server?

No gather rate is stated in the name of [Cinematic] Camera Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does [Cinematic] Camera Server run?

A procedural map is what [Cinematic] Camera Server runs; the game generates it.

How to join

How do I join [Cinematic] Camera Server?

Press F1 in Rust to open the console, then enter client.connect 193.46.245.177:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.