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Exhibit no. 15,317Acc. 2026.15317
RandomRaids local test
Rust server · in the archive since 18 October 2026
Offline 193.34.213.83:28115 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RandomRaids local test mean?
You can see the tags RandomRaids local test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RandomRaids local test?
The Rust Server History lists that feature RandomRaids local test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does RandomRaids local test run?
The recorded build for RandomRaids local test is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.
Is RandomRaids local test online, and how reliable is it?
Offline now, RandomRaids local test was last seen 11 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 18 October 2026.
Where is RandomRaids local test located?
You will find no region published by RandomRaids local test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 193.34.213.83:28115 as the address.
Wipe history
What is the wipe schedule on RandomRaids local test?
The rhythm of RandomRaids local test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 11 days 20 hours ago, the current world is what it runs now.
Player counts
How does RandomRaids local test rank against other Rust servers?
Player hours over the last seven days put RandomRaids local test at #15,317: a place in the top 70% of all ranked servers.
How busy is RandomRaids local test?
No current count exists for RandomRaids local test; it was last seen 11 days 7 hours ago.
Map and rules
What are the rules and settings on RandomRaids local test?
The name of RandomRaids local test carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does RandomRaids local test run?
A procedural map is what RandomRaids local test runs; the game generates it.
How to join
How do I join RandomRaids local test?
Entering client.connect 193.34.213.83:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.