Open every day, at every hour Admission free 11,751 servers and 67,203 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,424Acc. 2026.13424

terrain recheck

Rust server · in the archive since 15 September 2026

Offline 193.29.139.147:28524 checked 35d ago

moddedcarbon
To visit
Players now 1/ 4
25% full
7-day average0peak –
Rank#13,424top 60%
Last wipe35d agoThu 24 Sep, 16:50 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 17:10 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202616:50 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep 202613:35 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Tue 22 Sep 202607:49 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  4. Wed 16 Sep 202615:29 UTC43d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.7 days
    Players before
    4
  5. Wed 16 Sep 202609:23 UTC43d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  6. Tue 15 Sep 202618:23 UTC44d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on terrain recheck mean?

You can see the tags terrain recheck publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include terrain recheck?

The Rust Server History lists that feature terrain recheck are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does terrain recheck run?

The recorded build for terrain recheck is Rust network protocol 2633 and build 164530 on Linux. The protocol must match to join, and Steam handles that update.

Is terrain recheck online, and how reliable is it?

terrain recheck was last seen 35 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 15 September 2026.

Where is terrain recheck located?

There is no region published by terrain recheck. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 193.29.139.147:28524.

Wipe log

What does wipe day look like on terrain recheck?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on terrain recheck?

No next wipe can be predicted: terrain recheck wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 35 days 6 hours ago.

Population

How does terrain recheck rank against other Rust servers?

Over seven days of player hours, terrain recheck ranks #13,424, inside the top 60% of all ranked servers.

How busy is terrain recheck?

No current count exists for terrain recheck; it was last seen 35 days 6 hours ago.

Rules and settings

What are the rules and settings on terrain recheck?

You will not find a gather rate in the name of terrain recheck. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched off.

How to join

How do I join terrain recheck?

Press F1 in Rust to open the console, then enter client.connect 193.29.139.147:28524 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.