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Exhibit no. 13,424Acc. 2026.13424
terrain recheck
Rust server · in the archive since 15 September 2026
Offline 193.29.139.147:28524 checked 35d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
15 Sep Last seen 15 Sep18:23 16 Sep09:23 16 Sep15:29 22 Sep07:49 23 Sep13:35 24 Sep16:50
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 17:10 UTCAll times UTC.
The record of each wipe
-
Thu 24 Sep 202616:50 UTC35d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 23 Sep 202613:35 UTC36d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Tue 22 Sep 202607:49 UTC37d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Wed 16 Sep 202615:29 UTC43d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 4
-
Wed 16 Sep 202609:23 UTC43d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Tue 15 Sep 202618:23 UTC44d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on terrain recheck mean?
You can see the tags terrain recheck publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include terrain recheck?
The Rust Server History lists that feature terrain recheck are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does terrain recheck run?
The recorded build for terrain recheck is Rust network protocol 2633 and build 164530 on Linux. The protocol must match to join, and Steam handles that update.
Is terrain recheck online, and how reliable is it?
terrain recheck was last seen 35 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 15 September 2026.
Where is terrain recheck located?
There is no region published by terrain recheck. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 193.29.139.147:28524.
Wipe log
What does wipe day look like on terrain recheck?
1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on terrain recheck?
No next wipe can be predicted: terrain recheck wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 35 days 6 hours ago.
Population
How does terrain recheck rank against other Rust servers?
Over seven days of player hours, terrain recheck ranks #13,424, inside the top 60% of all ranked servers.
How busy is terrain recheck?
No current count exists for terrain recheck; it was last seen 35 days 6 hours ago.
Rules and settings
What are the rules and settings on terrain recheck?
You will not find a gather rate in the name of terrain recheck. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched off.
How to join
How do I join terrain recheck?
Press F1 in Rust to open the console, then enter client.connect 193.29.139.147:28524 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.