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Exhibit no. 12,239Acc. 2026.12239

Jump Hub

Rust server · in the archive since 21 October 2026

Offline 193.234.38.34:28015 checked 1d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#12,239top 55%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202613:39 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 26 Oct 202618:43 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Mon 26 Oct 202616:44 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Fri 23 Oct 202620:42 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Fri 23 Oct 202619:25 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.9 days
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Jump Hub mean?

You can see the tags Jump Hub publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; ^x (Unknown flag): No Facepunch documentation covers this flag. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Jump Hub?

These Rust Server History lists include Jump Hub: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does Jump Hub run?

The recorded build for Jump Hub is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Jump Hub online, and how reliable is it?

The record shows Jump Hub offline at this moment, last seen 30 hours ago. 19 of 168 hours, or 11% of the time, over the last 7 full days. The first sighting by Rust Server History was on 21 October 2026.

Where is Jump Hub located?

You will find no region published by Jump Hub. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 193.234.38.34:28015 as the address.

Wipe log

What is the wipe schedule on Jump Hub?

A new world is made every few hours on Jump Hub, none of which counts as a wipe; the server keeps no wipe schedule.

Player record

How does Jump Hub rank against other Rust servers?

Over seven days of player hours, Jump Hub ranks #12,239, inside the top 55% of all ranked servers.

How busy is Jump Hub?

Jump Hub is offline at present, having last been seen 30 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on Jump Hub?

You will not find a gather rate in the name of Jump Hub. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Jump Hub run?

A procedural map is what Jump Hub runs; the game generates it.

How to join

How do I join Jump Hub?

Press F1 in Rust to open the console, then enter client.connect 193.234.38.34:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Other

^x
Unknown flag No Facepunch documentation covers this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.