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Exhibit no. 15,264Acc. 2026.15264

Content-Farmer

Rust server · in the archive since 13 September 2026

Online 193.23.126.25:27084 checked 10m ago

moddedoxide
To visit
Players now 0/ 24
0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe5d agoSat 24 Oct, 17:46 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:40 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202617:46 UTC5d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202621:16 UTC9d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.9 days
    Players before
    0
  3. Sun 11 Oct 202611:12 UTC18d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    9.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Content-Farmer mean?

These tags from Content-Farmer, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): 24 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Content-Farmer?

These Rust Server History lists include Content-Farmer: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does Content-Farmer run smoothly?

60 server fps on average over the last 48 hours, never below 59. As many as 82,321 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,126 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Content-Farmer run?

Rust network protocol 2635 and build 168909 is the build Content-Farmer runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Content-Farmer online, and how reliable is it?

The live count shows Content-Farmer online right now. About 54 minutes ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Content-Farmer located?

You will find no region published by Content-Farmer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 193.23.126.25:27084 as the address.

Wipe record

What does wipe day look like on Content-Farmer?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on Content-Farmer?

There is no next wipe to predict on Content-Farmer, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 5 days 10 hours ago, the current world is what it runs now.

Player record

How does Content-Farmer rank against other Rust servers?

Player hours over the last seven days put Content-Farmer at #15,264: a place in the top 69% of all ranked servers.

How busy is Content-Farmer?

Of its 24 slots, Content-Farmer currently has 0 filled. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Content-Farmer?

You will not find a gather rate in the name of Content-Farmer. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Content-Farmer run?

A procedural map of size 3,800 with seed 100 is what Content-Farmer runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Content-Farmer?

Entering client.connect 193.23.126.25:27084 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players 24 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.