The server's own banner, as it publishes it
Exhibit no. 16,822Acc. 2026.16822
Testserver10x
Rust server · in the archive since 13 September 2026
Offline 193.200.229.47:28015 checked 29d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Testserver10x mean?
The game's server browser reads these tags published by Testserver10x: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; modded (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Testserver10x?
These Rust Server History lists include Testserver10x: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does Testserver10x run?
Rust network protocol 2632 and build 161125 is the build Testserver10x runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Testserver10x online, and how reliable is it?
Offline now, Testserver10x was last seen 29 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is Testserver10x located?
There is no region published by Testserver10x. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.200.229.47:28015.
Wipe record
What is the wipe schedule on Testserver10x?
The rhythm of Testserver10x cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 73 days 16 hours ago, the current world is what it runs now.
Player record
How does Testserver10x rank against other Rust servers?
Over seven days of player hours, Testserver10x ranks #16,822, inside the top 70% of all ranked servers.
How busy is Testserver10x?
The last sighting of Testserver10x in the live count was 29 days 2 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Testserver10x?
You will not find a gather rate in the name of Testserver10x. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does Testserver10x run?
Generated by the game at size 5,000 with seed 971239617, the map on Testserver10x is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join Testserver10x?
Entering client.connect 193.200.229.47:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y,modded
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.