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Exhibit no. 15,289Acc. 2026.15289
RandomRaids local test
Rust server · in the archive since 25 October 2026
Offline 193.148.253.203:28115 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RandomRaids local test mean?
The game's server browser reads these tags published by RandomRaids local test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RandomRaids local test?
These Rust Server History lists include RandomRaids local test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does RandomRaids local test run?
Rust network protocol 2634 and build 167781 is the build RandomRaids local test runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is RandomRaids local test online, and how reliable is it?
RandomRaids local test was last seen 26 hours ago and is offline right now. 20 of 72 hours, or 28% of the time, over the last 3 full days. 25 October 2026 is when Rust Server History first saw it.
Where is RandomRaids local test located?
No region is published by RandomRaids local test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 193.148.253.203:28115.
Wipe log
What is the wipe schedule on RandomRaids local test?
The rhythm of RandomRaids local test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 11 hours ago.
Player counts
How does RandomRaids local test rank against other Rust servers?
The last seven days of player hours place RandomRaids local test at #15,289, among the top 69% of all ranked servers.
How busy is RandomRaids local test?
No current count exists for RandomRaids local test; it was last seen 26 hours ago. The seven-day average for this entry is 0 players.
Rules, map
What are the rules and settings on RandomRaids local test?
You will not find a gather rate in the name of RandomRaids local test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does RandomRaids local test run?
The game generates the map on RandomRaids local test, which is procedural.
How to join
How do I join RandomRaids local test?
Enter client.connect 193.148.253.203:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.