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Exhibit no. 16,862Acc. 2026.16862

Config Test

Rust server · in the archive since 28 September 2026

Offline 193.141.60.251:28022 checked 29d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,862top 71%
Last wipe29d agoTue 29 Sep, 21:05 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Sep 2026, 22:31 UTCAll times UTC.

The record of each wipe

  1. Tue 29 Sep 202621:05 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202620:47 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Mon 28 Sep 202613:47 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Config Test mean?

You can see the tags Config Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Config Test?

The Rust Server History lists that feature Config Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Config Test run?

On Linux, Config Test runs Rust network protocol 2633 and build 165217. Steam updates your game for you; joining needs the same protocol.

Is Config Test online, and how reliable is it?

Offline now, Config Test was last seen 29 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is Config Test located?

No region is published by Config Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 193.141.60.251:28022.

Wipe history

What does wipe day look like on Config Test?

0 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Config Test?

No next wipe can be predicted: Config Test wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 29 days 19 hours ago its current world was made.

Player counts

How does Config Test rank against other Rust servers?

Player hours over the last seven days put Config Test at #16,862: a place in the top 71% of all ranked servers.

How busy is Config Test?

Config Test is offline at present, having last been seen 29 days 18 hours ago.

Map and rules

What are the rules and settings on Config Test?

The name of Config Test carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does Config Test run?

The game generates the map on Config Test, which is procedural.

Joining the server

How do I join Config Test?

Press F1 in Rust to open the console, then enter client.connect 193.141.60.251:28022 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.