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Exhibit no. 9,562Acc. 2026.9562
BuildLab
Rust server · in the archive since 27 September 2026
Offline 193.141.60.250:47831 checked 1h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
27 Sep Last seen 2 Oct16:57 21 Oct19:57
a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 18:30 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202619:57 UTC8d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 2 Oct 202616:57 UTC27d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 19.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on BuildLab mean?
These tags from BuildLab, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include BuildLab?
These Rust Server History lists include BuildLab: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does BuildLab run?
The recorded build for BuildLab is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is BuildLab online, and how reliable is it?
Offline now, BuildLab was last seen 1 hours ago. It was up for 6 of 168 hours in the last 7 full days, 4% of the time. 27 September 2026 is when Rust Server History first saw it.
Where is BuildLab located?
You will find no region published by BuildLab. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 193.141.60.250:47831.
Wipe history
What does wipe day look like on BuildLab?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on BuildLab?
The record holds too few of BuildLab's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 7 days 23 hours ago, the current world is what it runs now.
Player counts
How does BuildLab rank against other Rust servers?
Over seven days of player hours, BuildLab ranks #9,562, inside the top 43% of all ranked servers.
How busy is BuildLab?
No current count exists for BuildLab; it was last seen 1 hours ago. The seven-day average stands at 1 players; the peak is 1. The busiest hour of the last 48 was 18:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on BuildLab?
You will not find a gather rate in the name of BuildLab. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does BuildLab run?
The game generates the map on BuildLab, which is procedural.
How to join
How do I join BuildLab?
Press F1 in Rust to open the console, then enter client.connect 193.141.60.250:47831 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.