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Exhibit no. 15,980Acc. 2026.15980
Server_217_DevBlog
Rust server · in the archive since 1 October 2026
Offline 193.107.108.174:28015 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Server_217_DevBlog mean?
You can see the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; v2183 (Protocol): To join, your game has to be on protocol 2183; oxide (Oxide): A plugin framework, Oxide (uMod), is installed here; modded (Modded): Under Modded: the game is changed by plugins or settings; h5e7466bf (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Server_217_DevBlog?
These Rust Server History lists include Server_217_DevBlog: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.
The record
Which version of Rust does Server_217_DevBlog run?
Rust network protocol 2183 is the build Server_217_DevBlog runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Server_217_DevBlog online, and how reliable is it?
The record shows Server_217_DevBlog offline at this moment, last seen 24 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 1 October 2026.
Where is Server_217_DevBlog located?
There is no region published by Server_217_DevBlog. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 193.107.108.174:28015.
Wipe log
What is the wipe schedule on Server_217_DevBlog?
Its rhythm is not yet clear: too few of Server_217_DevBlog's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 28 days 3 hours ago.
Player counts
How does Server_217_DevBlog rank against other Rust servers?
The last seven days of player hours place Server_217_DevBlog at #15,980, among the top 71% of all ranked servers.
How busy is Server_217_DevBlog?
The last sighting of Server_217_DevBlog in the live count was 24 days 9 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Server_217_DevBlog?
The name of Server_217_DevBlog carries no gather rate. No figure for group size is published. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. VAC from Valve is switched off.
Which map does Server_217_DevBlog run?
The game generates the map on Server_217_DevBlog, which is procedural.
Join record
How do I join Server_217_DevBlog?
Entering client.connect 193.107.108.174:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.