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Exhibit no. 8,562Acc. 2026.8562

ASHFALL | LAST STAND

Rust server · in the archive since 13 September 2026

Offline 192.99.75.83:28015 checked 6d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average1peak 2
Rank#8,562top 39%
Last wipe7d agoTue 20 Oct, 00:28 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 00:00 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202600:28 UTC7d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202623:08 UTC9d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0
  3. Fri 16 Oct 202623:08 UTC10d ago
    Peak
    4
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  4. Thu 15 Oct 202621:37 UTC11d ago
    Peak
    5
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  5. Thu 15 Oct 202601:31 UTC12d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.8 days
    Players before
    2
  6. Wed 14 Oct 202600:45 UTC13d ago
    Peak
    4
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Thu 1 Oct 202618:00 UTC FW25d ago
    Peak
    25
    Crowd
    halved by day 6
    Lasted
    12.3 days
    Players before
    6
  8. Thu 1 Oct 202600:16 UTC26d ago
    Peak
    25
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ASHFALL | LAST STAND mean?

You can see the tags ASHFALL | LAST STAND publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ASHFALL | LAST STAND?

The Rust Server History lists that feature ASHFALL | LAST STAND are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does ASHFALL | LAST STAND run?

Rust network protocol 2634 and build 167781 is the build ASHFALL | LAST STAND runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ASHFALL | LAST STAND online, and how reliable is it?

Offline now, ASHFALL | LAST STAND was last seen 6 days 17 hours ago. Of 168 hours in the last 7 full days, 25 were up: 15% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is ASHFALL | LAST STAND located?

No region is published by ASHFALL | LAST STAND. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 192.99.75.83:28015 as the address.

Wipe history

What does wipe day look like on ASHFALL | LAST STAND?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ASHFALL | LAST STAND?

No next wipe can be predicted: ASHFALL | LAST STAND wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 7 days 17 hours ago.

Population

How does ASHFALL | LAST STAND rank against other Rust servers?

Over seven days of player hours, ASHFALL | LAST STAND ranks #8,562, inside the top 39% of all ranked servers.

How busy is ASHFALL | LAST STAND?

No current count exists for ASHFALL | LAST STAND; it was last seen 6 days 17 hours ago. A seven-day average of 1 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on ASHFALL | LAST STAND?

You will not find a gather rate in the name of ASHFALL | LAST STAND. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does ASHFALL | LAST STAND run?

Generated by the game at size 3,000, the map on ASHFALL | LAST STAND is procedural.

How to join

How do I join ASHFALL | LAST STAND?

Enter client.connect 192.99.75.83:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.