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Exhibit no. 15,411Acc. 2026.15411

iSiP

Rust server · in the archive since 10 October 2026

Online 192.99.75.112:28015 checked 12m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe17d agoSun 11 Oct, 00:51 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 01:55 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202623:41 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on iSiP mean?

You can see the tags iSiP publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include iSiP?

These Rust Server History lists include iSiP: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does iSiP run smoothly?

128 server fps on average over the last 48 hours, never below 95. As many as 119,314 entities were in the world: buildings, deployables and the rest. Up to 5,270 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does iSiP run?

Rust network protocol 2635 and build 168909 is the build iSiP runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is iSiP online, and how reliable is it?

The live count shows iSiP online right now. About 3 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 10 October 2026.

Where is iSiP located?

No region is published by iSiP. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 192.99.75.112:28015.

Wipe log

What does wipe day look like on iSiP?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on iSiP?

Its rhythm is not yet clear: too few of iSiP's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 1 hours ago.

Population

How does iSiP rank against other Rust servers?

Player hours over the last seven days put iSiP at #15,411: a place in the top 69% of all ranked servers.

How busy is iSiP?

Of its 10 slots, iSiP currently has 0 filled. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on iSiP?

No gather rate is stated in the name of iSiP. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does iSiP run?

Seed 50000, size 4,500: such is the procedural map iSiP runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join iSiP?

Entering client.connect 192.99.75.112:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.