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Exhibit no. 12,455Acc. 2026.12455
RPTEST
Rust server · in the archive since 2 October 2026
Offline 192.154.104.162:28016 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 14 Oct17:47 17 Oct14:12 18 Oct06:53 18 Oct12:57 20 Oct17:42 21 Oct02:01 22 Oct20:44 24 Oct08:35
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 08:45 UTCAll times UTC.
The record of each wipe
-
Sat 24 Oct 202608:35 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 22 Oct 202620:44 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Wed 21 Oct 202602:01 UTC7d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Tue 20 Oct 202617:42 UTC8d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 18 Oct 202612:57 UTC10d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 1
-
Sun 18 Oct 202606:53 UTC10d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Sat 17 Oct 202614:12 UTC11d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
-
Wed 14 Oct 202617:47 UTC14d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RPTEST mean?
The game's server browser reads these tags published by RPTEST: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RPTEST?
The Rust Server History lists that feature RPTEST are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does RPTEST run?
The recorded build for RPTEST is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is RPTEST online, and how reliable is it?
Offline now, RPTEST was last seen 4 days 13 hours ago. Of 168 hours in the last 7 full days, 45 were up: 27% of the time. First seen by Rust Server History on 2 October 2026.
Where is RPTEST located?
No region is published by RPTEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 192.154.104.162:28016.
Wipe log
What does wipe day look like on RPTEST?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on RPTEST?
There is no next wipe to predict on RPTEST, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 4 days 14 hours ago, the current world is what it runs now.
Population
How does RPTEST rank against other Rust servers?
Over seven days of player hours, RPTEST ranks #12,455, inside the top 56% of all ranked servers.
How busy is RPTEST?
RPTEST is offline at present, having last been seen 4 days 13 hours ago. The seven-day average stands at 0 players; the peak is 1.
Rules, map
What are the rules and settings on RPTEST?
The name of RPTEST carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Join record
How do I join RPTEST?
Press F1 in Rust to open the console, then enter client.connect 192.154.104.162:28016 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.