The server's own banner, as it publishes it
Exhibit no. 4,252Acc. 2026.4252
[EU/SWE] Playstar - SOLO - SMALL MAP
Rust server, EU · in the archive since 13 September 2026
Online EU 192.121.44.41:28016 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep16:48 1 Oct18:49 · FW 15 Oct16:41 5 Nov19:00 · FW 12 Nov16:41 3 Dec19:00 · FW 10 Dec16:41
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:50 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202616:41 UTC12d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:49 UTC FW25d ago
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 13.9 days
- Players before
- 0
-
Thu 17 Sep 202616:48 UTC40d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 15d 23hThu 12 Nov, 16:41 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 43d 23hThu 10 Dec, 16:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [EU/SWE] Playstar - SOLO - SMALL MAP mean?
The game's server browser reads these tags published by [EU/SWE] Playstar - SOLO - SMALL MAP: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): The server admits only players holding Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [EU/SWE] Playstar - SOLO - SMALL MAP?
These Rust Server History lists include [EU/SWE] Playstar - SOLO - SMALL MAP: European Rust servers, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server record
Does [EU/SWE] Playstar - SOLO - SMALL MAP run smoothly?
37 server fps on average over the last 48 hours, never below 19. Buildings, deployables and everything else in the world came to as many as 46,224 entities. Memory use peaked at 2,086 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [EU/SWE] Playstar - SOLO - SMALL MAP run?
On Linux, [EU/SWE] Playstar - SOLO - SMALL MAP runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is [EU/SWE] Playstar - SOLO - SMALL MAP online, and how reliable is it?
At this moment [EU/SWE] Playstar - SOLO - SMALL MAP is online. The uptime it reports puts the last restart at about 12 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is [EU/SWE] Playstar - SOLO - SMALL MAP located?
In Europe, [EU/SWE] Playstar - SOLO - SMALL MAP lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 192.121.44.41:28016.
Wipe log
What does wipe day look like on [EU/SWE] Playstar - SOLO - SMALL MAP?
At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 17 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.
What is the wipe schedule on [EU/SWE] Playstar - SOLO - SMALL MAP?
A every 4 weeks on Thursday at 16:41 UTC rhythm governs the wipes on [EU/SWE] Playstar - SOLO - SMALL MAP. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days ago its current world was made. The tags list a wipe schedule of every two weeks.
Population
How does [EU/SWE] Playstar - SOLO - SMALL MAP rank against other Rust servers?
[EU/SWE] Playstar - SOLO - SMALL MAP ranks #4,252 on seven-day player hours: top 19% overall and #1,517 in Europe.
How busy is [EU/SWE] Playstar - SOLO - SMALL MAP?
Against 50 slots, [EU/SWE] Playstar - SOLO - SMALL MAP records 1 players right now. A seven-day average of 0 players is recorded, with a peak of 2. An average of 2 players at 18:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on [EU/SWE] Playstar - SOLO - SMALL MAP?
The name of [EU/SWE] Playstar - SOLO - SMALL MAP carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. Plugins in use: Oxide. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The server admits only players holding Rust's premium status. VAC from Valve is switched on.
Which map does [EU/SWE] Playstar - SOLO - SMALL MAP run?
A procedural map of size 3,000 with seed 58817882 is what [EU/SWE] Playstar - SOLO - SMALL MAP runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join [EU/SWE] Playstar - SOLO - SMALL MAP?
Entering client.connect 192.121.44.41:28016 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. The server admits only players holding Rust's premium status. https://discord.com/invite/gxJm7Pv is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.