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Exhibit no. 15,918Acc. 2026.15918

MASTERS TESTES

Rust server · in the archive since 26 September 2026

Offline 189.99.180.99:28015 checked 26d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,918top 69%
Last wipe26d agoThu 1 Oct, 17:37 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 04:51 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:37 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202600:07 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Sun 27 Sep 202618:19 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on MASTERS TESTES mean?

You can see the tags MASTERS TESTES publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include MASTERS TESTES?

The Rust Server History lists that feature MASTERS TESTES are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does MASTERS TESTES run?

The recorded build for MASTERS TESTES is Rust network protocol 2634 and build 166494 on Windows. The protocol must match to join, and Steam handles that update.

Is MASTERS TESTES online, and how reliable is it?

The record shows MASTERS TESTES offline at this moment, last seen 26 days 6 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 26 September 2026.

Where is MASTERS TESTES located?

There is no region published by MASTERS TESTES. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 189.99.180.99:28015 as the address.

Wipe record

What does wipe day look like on MASTERS TESTES?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on MASTERS TESTES?

No next wipe can be predicted: MASTERS TESTES wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 18 hours ago, the current world is what it runs now.

Player counts

How does MASTERS TESTES rank against other Rust servers?

Player hours over the last seven days put MASTERS TESTES at #15,918: a place in the top 69% of all ranked servers.

How busy is MASTERS TESTES?

The last sighting of MASTERS TESTES in the live count was 26 days 6 hours ago; it is offline now.

Map and rules

What are the rules and settings on MASTERS TESTES?

The name of MASTERS TESTES carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Joining the server

How do I join MASTERS TESTES?

Press F1 in Rust to open the console, then enter client.connect 189.99.180.99:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.