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Exhibit no. 15,408Acc. 2026.15408

Name of Server as Shown on the Client Server List

Rust server · in the archive since 13 October 2026

Offline 189.28.80.213:28015 checked 16d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,408top 71%
Last wipe141d agoTue 9 Jun, 22:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

These tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2627 (Protocol): To join, your game has to be on protocol 2627; cs154033 (Build): This server runs game build 154033; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

These Rust Server History lists include Name of Server as Shown on the Client Server List: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Name of Server as Shown on the Client Server List run?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2627 and build 154033. The protocol must match to join, and Steam handles that update.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

The record shows Name of Server as Shown on the Client Server List offline at this moment, last seen 16 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 October 2026 is when Rust Server History first saw it.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 189.28.80.213:28015.

Wipe record

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The rhythm of Name of Server as Shown on the Client Server List cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 141 days 17 hours ago.

Population

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over the last seven days put Name of Server as Shown on the Client Server List at #15,408: a place in the top 71% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at present, having last been seen 16 days 11 hours ago.

Rules and settings

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Name of Server as Shown on the Client Server List run?

Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.

Joining the server

How do I join Name of Server as Shown on the Client Server List?

Entering client.connect 189.28.80.213:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2627
Protocol To join, your game has to be on protocol 2627.
cs154033
Build This server runs game build 154033.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.