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Exhibit no. 12,906Acc. 2026.12906

Name of Server as Shown on the Client Server List

Rust server · in the archive since 14 October 2026

Offline 189.28.64.178:28015 checked 13d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#12,906top 60%
Last wipe14d agoWed 14 Oct, 17:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

You can see the tags Name of Server as Shown on the Client Server List publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

The Rust Server History lists that feature Name of Server as Shown on the Client Server List are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2634 and build 167781 is the build Name of Server as Shown on the Client Server List runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Offline now, Name of Server as Shown on the Client Server List was last seen 13 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 14 October 2026.

Where is Name of Server as Shown on the Client Server List located?

You will find no region published by Name of Server as Shown on the Client Server List. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 189.28.64.178:28015.

Wipe history

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The rhythm of Name of Server as Shown on the Client Server List cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 2 hours ago.

Player record

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over the last seven days put Name of Server as Shown on the Client Server List at #12,906: a place in the top 60% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

No current count exists for Name of Server as Shown on the Client Server List; it was last seen 13 days 13 hours ago.

Map and rules

What are the rules and settings on Name of Server as Shown on the Client Server List?

You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Name of Server as Shown on the Client Server List run?

A procedural map is what Name of Server as Shown on the Client Server List runs; the game generates it.

Joining the server

How do I join Name of Server as Shown on the Client Server List?

Entering client.connect 189.28.64.178:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.