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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,950Acc. 2026.15950

PlayerBots lab (local)

Rust server · in the archive since 5 October 2026

Offline 188.53.124.32:28015 checked 22d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,950top 71%
Last wipe25d agoSat 3 Oct, 13:36 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on PlayerBots lab (local) mean?

The game's server browser reads these tags published by PlayerBots lab (local): gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include PlayerBots lab (local)?

The Rust Server History lists that feature PlayerBots lab (local) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does PlayerBots lab (local) run?

On Windows, PlayerBots lab (local) runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is PlayerBots lab (local) online, and how reliable is it?

Offline now, PlayerBots lab (local) was last seen 22 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 5 October 2026 is when Rust Server History first saw it.

Where is PlayerBots lab (local) located?

There is no region published by PlayerBots lab (local). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 188.53.124.32:28015.

Wipe history

What is the wipe schedule on PlayerBots lab (local)?

The rhythm of PlayerBots lab (local) cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 6 hours ago.

Player record

How does PlayerBots lab (local) rank against other Rust servers?

Over seven days of player hours, PlayerBots lab (local) ranks #15,950, inside the top 71% of all ranked servers.

How busy is PlayerBots lab (local)?

No current count exists for PlayerBots lab (local); it was last seen 22 days 18 hours ago.

Map and rules

What are the rules and settings on PlayerBots lab (local)?

The name of PlayerBots lab (local) carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does PlayerBots lab (local) run?

Generated by the game, the map on PlayerBots lab (local) is procedural.

How to join

How do I join PlayerBots lab (local)?

Entering client.connect 188.53.124.32:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.