Open every day, at every hour Admission free 11,617 servers and 34,993 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 6,911Acc. 2026.6911

Test Server 2026

Rust server · in the archive since 24 October 2026

Online 188.36.141.62:28015 checked 8m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#6,911top 31%
Last wipe3d agoSun 25 Oct, 10:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:35 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202610:05 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct 202616:34 UTC4d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test Server 2026 mean?

These tags from Test Server 2026, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test Server 2026?

The Rust Server History lists that feature Test Server 2026 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does Test Server 2026 run smoothly?

Across the last 48 hours it averaged 99 server fps; the low was 65. As many as 92,782 entities were in the world: buildings, deployables and the rest. Up to 3,004 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Test Server 2026 run?

On Windows, Test Server 2026 runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Test Server 2026 online, and how reliable is it?

The live count shows Test Server 2026 online right now. About 22 hours ago is when it last restarted, judged by the uptime it reports. It was up for 95 of 96 hours in the last 4 full days, 99% of the time. First seen by Rust Server History on 24 October 2026.

Where is Test Server 2026 located?

No region is published by Test Server 2026. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.36.141.62:28015.

Wipe log

What does wipe day look like on Test Server 2026?

An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Test Server 2026?

Its rhythm is not yet clear: too few of Test Server 2026's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 3 days 20 hours ago.

Player record

How does Test Server 2026 rank against other Rust servers?

Over seven days of player hours, Test Server 2026 ranks #6,911, inside the top 31% of all ranked servers.

How busy is Test Server 2026?

Against 10 slots, Test Server 2026 records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Test Server 2026?

The name of Test Server 2026 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Test Server 2026 run?

A procedural map of size 4,000 with seed 1779375221 is what Test Server 2026 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Test Server 2026?

Press F1 in Rust to open the console, then enter client.connect 188.36.141.62:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.