Open every day, at every hour Admission free 11,880 servers and 98,236 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,341Acc. 2026.15341

Shabba

Rust server, EU · in the archive since 27 October 2026

Offline EU 188.31.12.227:28015 checked 1d ago

vanillamoddedoxidepve
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,341top 69% · #2549 in EU
Last wipe27d agoThu 1 Oct, 22:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0020:0023:0002:0005:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510017:0020:0023:0002:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Shabba mean?

The game's server browser reads these tags published by Shabba: gmvanilla (Game mode): This server runs vanilla survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Shabba?

These Rust Server History lists include Shabba: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Shabba run smoothly?

Across the last 48 hours it averaged 72 server fps; the low was 53. Buildings, deployables and everything else in the world came to as many as 128,904 entities. Memory use peaked at 4,798 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Shabba run?

Rust network protocol 2635 and build 168909 is the build Shabba runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Shabba online, and how reliable is it?

Offline now, Shabba was last seen 32 hours ago. About 5 days 13 hours ago is when it last restarted, judged by the uptime it reports. 9 of 24 hours is 38% of the time, across the last 1 full day. First seen by Rust Server History on 27 October 2026.

Where is Shabba located?

In Europe, Shabba lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 188.31.12.227:28015 as the address.

Wipe record

What is the wipe schedule on Shabba?

The rhythm of Shabba cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 17 hours ago its current world was made.

Player record

How does Shabba rank against other Rust servers?

Shabba ranks #15,341 on seven-day player hours: top 69% overall and #2,549 in Europe.

How busy is Shabba?

No current count exists for Shabba; it was last seen 32 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Shabba?

You will not find a gather rate in the name of Shabba. No group may exceed 8 players, the default set by the game. pve is the game mode, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Shabba run?

A procedural map of size 4,500 with seed 1994412 is what Shabba runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Shabba?

Enter client.connect 188.31.12.227:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.