Open every day, at every hour Admission free 11,872 servers and 102,993 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,490Acc. 2026.15490

Shabba

Rust server, EU · in the archive since 21 September 2026

Offline EU 188.29.193.218:28015 checked 37d ago

vanillamoddedoxidepve
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,490top 69% · #2525 in EU
Last wipe56d agoThu 3 Sep, 18:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Shabba mean?

The game's server browser reads these tags published by Shabba: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Shabba?

The Rust Server History lists that feature Shabba are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Shabba run?

Rust network protocol 2633 and build 164530 is the build Shabba runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Shabba online, and how reliable is it?

Shabba was last seen 37 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 21 September 2026.

Where is Shabba located?

In Europe, Shabba lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 188.29.193.218:28015.

Wipe log

What is the wipe schedule on Shabba?

Its rhythm is not yet clear: too few of Shabba's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 56 days 1 hours ago.

Player record

How does Shabba rank against other Rust servers?

Shabba takes #2,525 in Europe on seven-day player hours, with #15,490 overall and a place in the top 69% of all ranked servers.

How busy is Shabba?

Shabba is offline at present, having last been seen 37 days 16 hours ago.

Rules and settings

What are the rules and settings on Shabba?

You will not find a gather rate in the name of Shabba. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does Shabba run?

A procedural map of size 3,800 with seed 199204412 is what Shabba runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Shabba?

Press F1 in Rust to open the console, then enter client.connect 188.29.193.218:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,^p,^v,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.