Open every day, at every hour Admission free 11,626 servers and 40,809 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,955Acc. 2026.15955

Shabba

Rust server, EU · in the archive since 3 October 2026

Offline EU 188.28.14.54:28015 checked 23d ago

vanillamoddedoxidepve
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,955top 71% · #2517 in EU
Last wipe27d agoThu 1 Oct, 22:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Shabba mean?

These tags from Shabba, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Shabba?

The Rust Server History lists that feature Shabba are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Shabba run?

Rust network protocol 2634 and build 166652 is the build Shabba runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Shabba online, and how reliable is it?

The record shows Shabba offline at this moment, last seen 23 days 4 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 3 October 2026.

Where is Shabba located?

With its EU tag, Shabba lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 188.28.14.54:28015.

Wipe record

What is the wipe schedule on Shabba?

Its rhythm is not yet clear: too few of Shabba's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 8 hours ago its current world was made.

Player counts

How does Shabba rank against other Rust servers?

Shabba takes #2,517 in Europe on seven-day player hours, with #15,955 overall and a place in the top 71% of all ranked servers.

How busy is Shabba?

The last sighting of Shabba in the live count was 23 days 4 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Shabba?

No gather rate is stated in the name of Shabba. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Shabba run?

Generated by the game at size 4,500 with seed 1994412, the map on Shabba is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Shabba?

Enter client.connect 188.28.14.54:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,^p,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.