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Exhibit no. 15,312Acc. 2026.15312

tbe-export

Rust server · in the archive since 28 September 2026

Offline 188.245.23.9:28015 checked 15d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,312top 71%
Last wipe15d agoTue 13 Oct, 17:49 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 18:10 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202615:14 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202615:10 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Fri 9 Oct 202618:50 UTC19d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.8 days
    Players before
    0
  4. Thu 8 Oct 202615:12 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  5. Wed 7 Oct 202616:31 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Tue 6 Oct 202615:14 UTC22d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  7. Mon 5 Oct 202610:09 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  8. Sun 4 Oct 202610:09 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Sat 3 Oct 202610:09 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Fri 2 Oct 202617:27 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
Open the archive box: 3 earlier wipes
  1. Fri 2 Oct 202609:31 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  2. Fri 2 Oct 202600:22 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  3. Thu 1 Oct 202618:06 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on tbe-export mean?

The game's server browser reads these tags published by tbe-export: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include tbe-export?

The Rust Server History lists that feature tbe-export are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does tbe-export run?

On Linux, tbe-export runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is tbe-export online, and how reliable is it?

The record shows tbe-export offline at this moment, last seen 15 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is tbe-export located?

No region is published by tbe-export. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 188.245.23.9:28015.

Wipe record

What does wipe day look like on tbe-export?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on tbe-export?

There is no next wipe to predict on tbe-export, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 15 days 4 hours ago.

Population

How does tbe-export rank against other Rust servers?

The last seven days of player hours place tbe-export at #15,312, among the top 71% of all ranked servers.

How busy is tbe-export?

No current count exists for tbe-export; it was last seen 15 days 4 hours ago.

Rules and settings

What are the rules and settings on tbe-export?

You will not find a gather rate in the name of tbe-export. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does tbe-export run?

Generated by the game, the map on tbe-export is procedural.

Join record

How do I join tbe-export?

Press F1 in Rust to open the console, then enter client.connect 188.245.23.9:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.