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Exhibit no. 11,863Acc. 2026.11863

[DEV] Blackout Monument Event Testserver

Rust server · in the archive since 20 October 2026

Offline 188.194.48.109:28015 checked 4d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#11,863top 53%
Last wipe8d agoTue 20 Oct, 22:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

You can see the tags [DEV] Blackout Monument Event Testserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [DEV] Blackout Monument Event Testserver?

These Rust Server History lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does [DEV] Blackout Monument Event Testserver run?

Rust network protocol 2635 and build 168909 is the build [DEV] Blackout Monument Event Testserver runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?

Offline now, [DEV] Blackout Monument Event Testserver was last seen 4 days 3 hours ago. Of 168 hours in the last 7 full days, 31 were up: 18% of the time. First seen by Rust Server History on 20 October 2026.

Where is [DEV] Blackout Monument Event Testserver located?

There is no region published by [DEV] Blackout Monument Event Testserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.194.48.109:28015.

Wipe record

What is the wipe schedule on [DEV] Blackout Monument Event Testserver?

Its rhythm is not yet clear: too few of [DEV] Blackout Monument Event Testserver's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 8 days 19 hours ago.

Population

How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?

The last seven days of player hours place [DEV] Blackout Monument Event Testserver at #11,863, among the top 53% of all ranked servers.

How busy is [DEV] Blackout Monument Event Testserver?

The last sighting of [DEV] Blackout Monument Event Testserver in the live count was 4 days 3 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on [DEV] Blackout Monument Event Testserver?

The name of [DEV] Blackout Monument Event Testserver carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched off.

Which map does [DEV] Blackout Monument Event Testserver run?

A procedural map is what [DEV] Blackout Monument Event Testserver runs; the game generates it.

Join record

How do I join [DEV] Blackout Monument Event Testserver?

Entering client.connect 188.194.48.109:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.