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Exhibit no. 15,290Acc. 2026.15290

skalp-rustqa

Rust server · in the archive since 25 October 2026

Offline 188.172.229.226:28015 checked 4d ago

moddedcarbon
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe4d agoSun 25 Oct, 14:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on skalp-rustqa mean?

The game's server browser reads these tags published by skalp-rustqa: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include skalp-rustqa?

These Rust Server History lists include skalp-rustqa: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does skalp-rustqa run?

The recorded build for skalp-rustqa is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is skalp-rustqa online, and how reliable is it?

skalp-rustqa was last seen 4 days 8 hours ago and is offline right now. Of 72 hours in the last 3 full days, 0 were up: 0% of the time. 25 October 2026 is when Rust Server History first saw it.

Where is skalp-rustqa located?

You will find no region published by skalp-rustqa. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 188.172.229.226:28015 as the address.

Wipe history

What is the wipe schedule on skalp-rustqa?

The record holds too few of skalp-rustqa's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days 8 hours ago.

Player record

How does skalp-rustqa rank against other Rust servers?

Player hours over the last seven days put skalp-rustqa at #15,290: a place in the top 69% of all ranked servers.

How busy is skalp-rustqa?

skalp-rustqa is offline at present, having last been seen 4 days 8 hours ago. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on skalp-rustqa?

The name of skalp-rustqa carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does skalp-rustqa run?

Generated by the game, the map on skalp-rustqa is procedural.

How to join

How do I join skalp-rustqa?

Entering client.connect 188.172.229.226:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.