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Exhibit no. 15,289Acc. 2026.15289

myserver

Rust server · in the archive since 14 October 2026

Offline 188.163.20.214:28015 checked 6d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe6d agoFri 23 Oct, 02:13 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 02:15 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202602:13 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202618:15 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    7.3 days
    Players before
    0
  3. Thu 15 Oct 202611:03 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on myserver mean?

These tags from myserver, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include myserver?

The Rust Server History lists that feature myserver are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does myserver run?

Rust network protocol 2634 and build 167781 is the build myserver runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is myserver online, and how reliable is it?

Offline now, myserver was last seen 6 days 17 hours ago. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 14 October 2026.

Where is myserver located?

There is no region published by myserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 188.163.20.214:28015.

Wipe record

What does wipe day look like on myserver?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on myserver?

There is no next wipe to predict on myserver, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 6 days 17 hours ago, the current world is what it runs now.

Population

How does myserver rank against other Rust servers?

Player hours over the last seven days put myserver at #15,289: a place in the top 69% of all ranked servers.

How busy is myserver?

No current count exists for myserver; it was last seen 6 days 17 hours ago. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on myserver?

You will not find a gather rate in the name of myserver. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does myserver run?

Generated by the game, the map on myserver is procedural.

How to join

How do I join myserver?

Entering client.connect 188.163.20.214:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.