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Exhibit no. 14,544Acc. 2026.14544

TEST - nie wchodzic

Rust server · in the archive since 25 September 2026

Offline 188.146.162.122:28015 checked 32d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,544top 61%
Last wipe33d agoSat 26 Sep, 17:55 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Sep 2026, 18:59 UTCAll times UTC.

The record of each wipe

  1. Sat 26 Sep 202617:55 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 26 Sep 202608:41 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TEST - nie wchodzic mean?

These tags from TEST - nie wchodzic, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TEST - nie wchodzic?

The Rust Server History lists that feature TEST - nie wchodzic are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does TEST - nie wchodzic run?

On Windows, TEST - nie wchodzic runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TEST - nie wchodzic online, and how reliable is it?

TEST - nie wchodzic was last seen 32 days 2 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 25 September 2026 is when Rust Server History first saw it.

Where is TEST - nie wchodzic located?

No region is published by TEST - nie wchodzic. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 188.146.162.122:28015.

Wipe record

What does wipe day look like on TEST - nie wchodzic?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on TEST - nie wchodzic?

The rhythm of TEST - nie wchodzic cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 33 days 3 hours ago.

Player counts

How does TEST - nie wchodzic rank against other Rust servers?

The last seven days of player hours place TEST - nie wchodzic at #14,544, among the top 61% of all ranked servers.

How busy is TEST - nie wchodzic?

TEST - nie wchodzic is offline at present, having last been seen 32 days 2 hours ago.

Map and rules

What are the rules and settings on TEST - nie wchodzic?

No gather rate is stated in the name of TEST - nie wchodzic. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does TEST - nie wchodzic run?

The game generates the map on TEST - nie wchodzic, which is procedural.

How to join

How do I join TEST - nie wchodzic?

Press F1 in Rust to open the console, then enter client.connect 188.146.162.122:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.