Open every day, at every hour Admission free 11,725 servers and 63,058 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,150Acc. 2026.15150

Test

Rust server · in the archive since 13 September 2026

Offline 188.138.209.216:28017 checked 46d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,150no region published
Last wipe46d agoSun 13 Sep, 22:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test mean?

These tags from Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; v2574 (Protocol): The server runs game protocol 2574; matching it is required to join; cs111282 (Build): This server runs game build 111282; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rpol (Region code): The region code recorded for this server is pol; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

The record

Which version of Rust does Test run?

Rust network protocol 2574 and build 111282 is the build Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test online, and how reliable is it?

Offline now, Test was last seen 46 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Test located?

You will find no region published by Test, and its region code is pol. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 188.138.209.216:28017 as the address.

Wipe log

What is the wipe schedule on Test?

Its rhythm is not yet clear: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 46 days 1 hours ago.

Population

How does Test rank against other Rust servers?

Player hours over the last seven days put Test at #15,150: a place in the top – of all ranked servers.

How busy is Test?

Test is offline at present, having last been seen 46 days 1 hours ago.

Map and rules

What are the rules and settings on Test?

The name of Test carries no gather rate. No figure for group size is published. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Test run?

The game generates the map on Test, which is procedural.

Joining the server

How do I join Test?

Entering client.connect 188.138.209.216:28017 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$rpol,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
v2574
Protocol The server runs game protocol 2574; matching it is required to join.
cs111282
Build This server runs game build 111282.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rpol
Region code The region code recorded for this server is pol.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.