Open every day, at every hour Admission free 11,909 servers and 102,314 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,515Acc. 2026.5515

TESTER

Rust server · in the archive since 13 September 2026

Online 188.134.89.81:11113 checked 15m ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#5,515top 25%
Last wipe2d agoMon 26 Oct, 23:02 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:30 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202623:02 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 26 Oct 202612:27 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  3. Thu 22 Oct 202617:00 UTC7d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    2
  4. Wed 21 Oct 202615:19 UTC8d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  5. Sun 18 Oct 202611:48 UTC11d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    1
  6. Thu 15 Oct 202621:30 UTC13d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.6 days
    Players before
    0
  7. Thu 1 Oct 202610:02 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    14.5 days
    Players before
    0
  8. Thu 24 Sep 202615:33 UTC35d ago
    Peak
    2
    Crowd
    –
    Lasted
    6.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 26 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

020040060080018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TESTER mean?

The game's server browser reads these tags published by TESTER: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TESTER?

These Rust Server History lists include TESTER: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does TESTER run smoothly?

Across the last 48 hours it averaged 401 server fps; the low was 196. Buildings, deployables and everything else in the world came to as many as 16,007 entities. Up to 1,999 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does TESTER run?

The recorded build for TESTER is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is TESTER online, and how reliable is it?

At this moment TESTER is online. About 45 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 149 were up: 89% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is TESTER located?

No region is published by TESTER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 188.134.89.81:11113 as the address.

Wipe log

What does wipe day look like on TESTER?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on TESTER?

There is no next wipe to predict on TESTER, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 2 days 18 hours ago.

Player record

How does TESTER rank against other Rust servers?

Player hours over the last seven days put TESTER at #5,515: a place in the top 25% of all ranked servers.

How busy is TESTER?

Of its 100 slots, TESTER currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 18:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on TESTER?

No gather rate is stated in the name of TESTER. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does TESTER run?

Seed 1724362619, size 1,500: such is the procedural map TESTER runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join TESTER?

Enter client.connect 188.134.89.81:11113 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://rustila.gamestores.app.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptsw,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.