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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,858Acc. 2026.13858

Homeserver

Rust server · in the archive since 18 October 2026

Offline 188.113.10.69:28015 checked 8d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,858top 63%
Last wipe10d agoSun 18 Oct, 20:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Homeserver mean?

You can see the tags Homeserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Homeserver?

These Rust Server History lists include Homeserver: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Homeserver run?

The recorded build for Homeserver is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Homeserver online, and how reliable is it?

Homeserver was last seen 8 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 18 October 2026.

Where is Homeserver located?

There is no region published by Homeserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 188.113.10.69:28015.

Wipe log

What is the wipe schedule on Homeserver?

The rhythm of Homeserver cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 10 days 4 hours ago, the current world is what it runs now.

Player counts

How does Homeserver rank against other Rust servers?

Over seven days of player hours, Homeserver ranks #13,858, inside the top 63% of all ranked servers.

How busy is Homeserver?

Homeserver is offline at present, having last been seen 8 days 6 hours ago.

Rules, map

What are the rules and settings on Homeserver?

No gather rate is stated in the name of Homeserver. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Homeserver run?

The game generates the map on Homeserver, which is procedural.

Joining the server

How do I join Homeserver?

Entering client.connect 188.113.10.69:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.