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Exhibit no. 14,179Acc. 2026.14179

RustZombieLocal

Rust server · in the archive since 12 October 2026

Offline 188.101.169.70:28015 checked 15d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,179top 66%
Last wipe17d agoMon 12 Oct, 13:29 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 12:55 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202613:29 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustZombieLocal mean?

The game's server browser reads these tags published by RustZombieLocal: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustZombieLocal?

The Rust Server History lists that feature RustZombieLocal are: Modded Rust servers: the record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does RustZombieLocal run?

The recorded build for RustZombieLocal is Rust network protocol 2634 and build 167584 on Windows. The protocol must match to join, and Steam handles that update.

Is RustZombieLocal online, and how reliable is it?

The record shows RustZombieLocal offline at this moment, last seen 15 days 4 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 12 October 2026.

Where is RustZombieLocal located?

No region is published by RustZombieLocal. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 188.101.169.70:28015.

Wipe log

What does wipe day look like on RustZombieLocal?

An average peak of 1 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustZombieLocal?

The rhythm of RustZombieLocal cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 17 days 3 hours ago, the current world is what it runs now.

Player counts

How does RustZombieLocal rank against other Rust servers?

Player hours over the last seven days put RustZombieLocal at #14,179: a place in the top 66% of all ranked servers.

How busy is RustZombieLocal?

RustZombieLocal is offline at present, having last been seen 15 days 4 hours ago.

Rules, map

What are the rules and settings on RustZombieLocal?

You will not find a gather rate in the name of RustZombieLocal. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does RustZombieLocal run?

A procedural map is what RustZombieLocal runs; the game generates it.

How to join

How do I join RustZombieLocal?

Enter client.connect 188.101.169.70:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.