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Exhibit no. 13,834Acc. 2026.13834
DarkStyle's Carbon Test Server
Rust server · in the archive since 2 October 2026
Offline 187.190.204.79:28505 checked 27d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on DarkStyle's Carbon Test Server mean?
These tags from DarkStyle's Carbon Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include DarkStyle's Carbon Test Server?
These Rust Server History lists include DarkStyle's Carbon Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does DarkStyle's Carbon Test Server run?
The recorded build for DarkStyle's Carbon Test Server is Rust network protocol 2634 and build 166586 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is DarkStyle's Carbon Test Server online, and how reliable is it?
DarkStyle's Carbon Test Server was last seen 27 days 10 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 2 October 2026 is when Rust Server History first saw it.
Where is DarkStyle's Carbon Test Server located?
No region is published by DarkStyle's Carbon Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 187.190.204.79:28505.
Wipe log
What is the wipe schedule on DarkStyle's Carbon Test Server?
The rhythm of DarkStyle's Carbon Test Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 29 days 14 hours ago, the current world is what it runs now.
Population
How does DarkStyle's Carbon Test Server rank against other Rust servers?
The last seven days of player hours place DarkStyle's Carbon Test Server at #13,834, among the top 61% of all ranked servers.
How busy is DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server is offline at present, having last been seen 27 days 10 hours ago.
Rules and settings
What are the rules and settings on DarkStyle's Carbon Test Server?
You will not find a gather rate in the name of DarkStyle's Carbon Test Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does DarkStyle's Carbon Test Server run?
Generated by the game, the map on DarkStyle's Carbon Test Server is procedural.
Joining the server
How do I join DarkStyle's Carbon Test Server?
Enter client.connect 187.190.204.79:28505 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.