Open every day, at every hour Admission free 11,899 servers and 104,128 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,310Acc. 2026.15310

Builder's Paradise - DEV-3 (rust-c)

Rust server · in the archive since 27 October 2026

Offline 187.15.153.222:28615 checked 2d ago

moddedcarbonpve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe28d agoThu 1 Oct, 18:26 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

You can see the tags Builder's Paradise - DEV-3 (rust-c) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^k (Build server): Base design and practice are what this server offers; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Builder's Paradise - DEV-3 (rust-c)?

The Rust Server History lists that feature Builder's Paradise - DEV-3 (rust-c) are: Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Builder's Paradise - DEV-3 (rust-c) run?

Rust network protocol 2635 and build 168909 is the build Builder's Paradise - DEV-3 (rust-c) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Builder's Paradise - DEV-3 (rust-c) online, and how reliable is it?

Offline now, Builder's Paradise - DEV-3 (rust-c) was last seen 2 days 5 hours ago. Of 24 hours in the last 1 full day, it was up for 0: 0% of the time. 27 October 2026 is when Rust Server History first saw it.

Where is Builder's Paradise - DEV-3 (rust-c) located?

There is no region published by Builder's Paradise - DEV-3 (rust-c). Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 187.15.153.222:28615.

Wipe record

What is the wipe schedule on Builder's Paradise - DEV-3 (rust-c)?

The record holds too few of Builder's Paradise - DEV-3 (rust-c)'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 28 days ago its current world was made.

Population

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

The last seven days of player hours place Builder's Paradise - DEV-3 (rust-c) at #15,310, among the top 69% of all ranked servers.

How busy is Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c) is offline at present, having last been seen 2 days 5 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Builder's Paradise - DEV-3 (rust-c)?

The name of Builder's Paradise - DEV-3 (rust-c) carries no gather rate. No group may exceed 8 players, the default set by the game. build & creative is the game mode, sandbox construction without gathering. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Joining the server

How do I join Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.15.153.222:28615 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.
^c
Creative The mode is creative: no gathering, and you build as you choose.
^k
Build server Base design and practice are what this server offers.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.