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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,515Acc. 2026.15515

Test Server Creative

Rust server · in the archive since 20 September 2026

Offline 187.15.134.240:28018 checked 38d ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,515no region published
Last wipe39d agoSun 20 Sep, 10:55 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test Server Creative mean?

You can see the tags Test Server Creative publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test Server Creative?

The Rust Server History lists that feature Test Server Creative are: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Test Server Creative run?

The recorded build for Test Server Creative is Rust network protocol 2633 and build 162929 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test Server Creative online, and how reliable is it?

The record shows Test Server Creative offline at this moment, last seen 38 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 20 September 2026 is when Rust Server History first saw it.

Where is Test Server Creative located?

There is no region published by Test Server Creative. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 187.15.134.240:28018.

Wipe log

What is the wipe schedule on Test Server Creative?

Its rhythm is not yet clear: too few of Test Server Creative's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 39 days 1 hours ago, the current world is what it runs now.

Player counts

How does Test Server Creative rank against other Rust servers?

Player hours over the last seven days put Test Server Creative at #15,515: a place in the top – of all ranked servers.

How busy is Test Server Creative?

The last sighting of Test Server Creative in the live count was 38 days 21 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Test Server Creative?

You will not find a gather rate in the name of Test Server Creative. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

How to join

How do I join Test Server Creative?

Press F1 in Rust to open the console, then enter client.connect 187.15.134.240:28018 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.