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Exhibit no. 15,406Acc. 2026.15406

Test Server RaidSim

Rust server · in the archive since 18 September 2026

Offline 187.15.104.106:28021 checked 40d ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,406no region published
Last wipe41d agoFri 18 Sep, 15:02 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test Server RaidSim mean?

You can see the tags Test Server RaidSim publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): Slot count: 3; ts100 (Group limit): The team cap is 100; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test Server RaidSim?

These Rust Server History lists include Test Server RaidSim: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Test Server RaidSim run?

Rust network protocol 2633 and build 162929 is the build Test Server RaidSim runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test Server RaidSim online, and how reliable is it?

Offline now, Test Server RaidSim was last seen 40 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is Test Server RaidSim located?

You will find no region published by Test Server RaidSim. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 187.15.104.106:28021 as the address.

Wipe log

What is the wipe schedule on Test Server RaidSim?

Its rhythm is not yet clear: too few of Test Server RaidSim's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 41 days 2 hours ago its current world was made.

Population

How does Test Server RaidSim rank against other Rust servers?

The last seven days of player hours place Test Server RaidSim at #15,406, among the top – of all ranked servers.

How busy is Test Server RaidSim?

No current count exists for Test Server RaidSim; it was last seen 40 days 23 hours ago.

Rules, map

What are the rules and settings on Test Server RaidSim?

The name of Test Server RaidSim carries no gather rate. You may play in groups of up to 100 players. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Joining the server

How do I join Test Server RaidSim?

Enter client.connect 187.15.104.106:28021 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players Slot count: 3.
ts100
Group limit The team cap is 100.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build The game build is 162929.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.