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Local Test Server [Carbon]

Rust server · in the archive since 13 September 2026

Offline 187.14.90.110:28015 checked 45d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank–score 0
Last wipe48d agoThu 10 Sep, 12:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Test Server [Carbon] mean?

These tags from Local Test Server [Carbon], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Local Test Server [Carbon]?

These Rust Server History lists include Local Test Server [Carbon]: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Local Test Server [Carbon] run?

Rust network protocol 2633 and build 163493 is the build Local Test Server [Carbon] runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Local Test Server [Carbon] online, and how reliable is it?

The record shows Local Test Server [Carbon] offline at this moment, last seen 45 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Local Test Server [Carbon] located?

There is no region published by Local Test Server [Carbon]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 187.14.90.110:28015.

Wipe history

What is the wipe schedule on Local Test Server [Carbon]?

The rhythm of Local Test Server [Carbon] cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 48 days 17 hours ago, the current world is what it runs now.

Population

How busy is Local Test Server [Carbon]?

Local Test Server [Carbon] is offline at present, having last been seen 45 days 15 hours ago.

Rules and settings

What are the rules and settings on Local Test Server [Carbon]?

You will not find a gather rate in the name of Local Test Server [Carbon]. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is disabled.

Which map does Local Test Server [Carbon] run?

Generated by the game, the map on Local Test Server [Carbon] is procedural.

Join record

How do I join Local Test Server [Carbon]?

Press F1 in Rust to open the console, then enter client.connect 187.14.90.110:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.