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Exhibit no. 15,983Acc. 2026.15983

Test Server RaidSim

Rust server · in the archive since 5 October 2026

Offline 187.13.28.14:28021 checked 23d ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,983top 71%
Last wipe23d agoMon 5 Oct, 09:12 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test Server RaidSim mean?

You can see the tags Test Server RaidSim publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): 3 slots are set on this server; ts100 (Group limit): A team may hold no more than 100; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test Server RaidSim?

These Rust Server History lists include Test Server RaidSim: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Test Server RaidSim run?

Rust network protocol 2634 and build 166494 is the build Test Server RaidSim runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Test Server RaidSim online, and how reliable is it?

The record shows Test Server RaidSim offline at this moment, last seen 23 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 5 October 2026.

Where is Test Server RaidSim located?

You will find no region published by Test Server RaidSim. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 187.13.28.14:28021 as the address.

Wipe log

What is the wipe schedule on Test Server RaidSim?

The rhythm of Test Server RaidSim cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 20 hours ago its current world was made.

Player counts

How does Test Server RaidSim rank against other Rust servers?

Over seven days of player hours, Test Server RaidSim ranks #15,983, inside the top 71% of all ranked servers.

How busy is Test Server RaidSim?

Test Server RaidSim is offline at present, having last been seen 23 days 19 hours ago.

Map and rules

What are the rules and settings on Test Server RaidSim?

You will not find a gather rate in the name of Test Server RaidSim. The group limit is 100 players. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

How to join

How do I join Test Server RaidSim?

Press F1 in Rust to open the console, then enter client.connect 187.13.28.14:28021 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players 3 slots are set on this server.
ts100
Group limit A team may hold no more than 100.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.