Open every day, at every hour Admission free 11,686 servers and 34,855 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,358Acc. 2026.15358

Builder's Paradise - DEV-3 (rust-c)

Rust server · in the archive since 23 October 2026

Offline 187.13.27.167:28615 checked 5d ago

moddedcarbonpve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe27d agoThu 1 Oct, 18:26 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

These tags from Builder's Paradise - DEV-3 (rust-c), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^k (Build server): Design and practise bases here; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Builder's Paradise - DEV-3 (rust-c)?

These Rust Server History lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Builder's Paradise - DEV-3 (rust-c) run?

Rust network protocol 2634 and build 166652 is the build Builder's Paradise - DEV-3 (rust-c) runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Builder's Paradise - DEV-3 (rust-c) online, and how reliable is it?

The record shows Builder's Paradise - DEV-3 (rust-c) offline at this moment, last seen 5 days 19 hours ago. Of 120 hours in the last 5 full days, 0 were up: 0% of the time. 23 October 2026 is when Rust Server History first saw it.

Where is Builder's Paradise - DEV-3 (rust-c) located?

You will find no region published by Builder's Paradise - DEV-3 (rust-c). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 187.13.27.167:28615.

Wipe record

What is the wipe schedule on Builder's Paradise - DEV-3 (rust-c)?

Its rhythm is not yet clear: too few of Builder's Paradise - DEV-3 (rust-c)'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 8 hours ago its current world was made.

Player counts

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

Player hours over the last seven days put Builder's Paradise - DEV-3 (rust-c) at #15,358: a place in the top 69% of all ranked servers.

How busy is Builder's Paradise - DEV-3 (rust-c)?

No current count exists for Builder's Paradise - DEV-3 (rust-c); it was last seen 5 days 19 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Builder's Paradise - DEV-3 (rust-c)?

The name of Builder's Paradise - DEV-3 (rust-c) carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as build & creative, with this note: sandbox construction without gathering. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Join record

How do I join Builder's Paradise - DEV-3 (rust-c)?

Entering client.connect 187.13.27.167:28615 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.
^c
Creative The mode is creative: no gathering, and you build as you choose.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.