This server publishes no banner
Exhibit no. 10,272Acc. 2026.10272
CrowdControlServer
Rust server · in the archive since 25 October 2026
Offline 187.109.128.23:28015 checked 12h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on CrowdControlServer mean?
The game's server browser reads these tags published by CrowdControlServer: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include CrowdControlServer?
The Rust Server History lists that feature CrowdControlServer are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does CrowdControlServer run?
The recorded build for CrowdControlServer is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is CrowdControlServer online, and how reliable is it?
The record shows CrowdControlServer offline at this moment, last seen 12 hours ago. Of 72 hours in the last 3 full days, 3 were up: 4% of the time. 25 October 2026 is when Rust Server History first saw it.
Where is CrowdControlServer located?
You will find no region published by CrowdControlServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 187.109.128.23:28015 as the address.
Wipe log
What is the wipe schedule on CrowdControlServer?
Its rhythm is not yet clear: too few of CrowdControlServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 19 days 7 hours ago, the current world is what it runs now.
Player counts
How does CrowdControlServer rank against other Rust servers?
Player hours over the last seven days put CrowdControlServer at #10,272: a place in the top 46% of all ranked servers.
How busy is CrowdControlServer?
The last sighting of CrowdControlServer in the live count was 12 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1. The busiest hour of the last 48 was 21:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on CrowdControlServer?
You will not find a gather rate in the name of CrowdControlServer. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does CrowdControlServer run?
Generated by the game, the map on CrowdControlServer is procedural.
How to join
How do I join CrowdControlServer?
Press F1 in Rust to open the console, then enter client.connect 187.109.128.23:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.