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Exhibit no. 16,187Acc. 2026.16187

CampFire Rust 2.0

Rust server · in the archive since 26 September 2026

Offline 186.241.25.213:28015 checked 32d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,187top 69%
Last wipe32d agoSat 26 Sep, 19:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on CampFire Rust 2.0 mean?

You can see the tags CampFire Rust 2.0 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include CampFire Rust 2.0?

These Rust Server History lists include CampFire Rust 2.0: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does CampFire Rust 2.0 run?

Rust network protocol 2633 and build 165217 is the build CampFire Rust 2.0 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CampFire Rust 2.0 online, and how reliable is it?

CampFire Rust 2.0 was last seen 32 days 15 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is CampFire Rust 2.0 located?

No region is published by CampFire Rust 2.0. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 186.241.25.213:28015.

Wipe record

What is the wipe schedule on CampFire Rust 2.0?

The rhythm of CampFire Rust 2.0 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 32 days 15 hours ago, the current world is what it runs now.

Population

How does CampFire Rust 2.0 rank against other Rust servers?

Player hours over the last seven days put CampFire Rust 2.0 at #16,187: a place in the top 69% of all ranked servers.

How busy is CampFire Rust 2.0?

CampFire Rust 2.0 is offline at present, having last been seen 32 days 15 hours ago.

Rules, map

What are the rules and settings on CampFire Rust 2.0?

No gather rate is stated in the name of CampFire Rust 2.0. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does CampFire Rust 2.0 run?

Generated by the game, the map on CampFire Rust 2.0 is procedural.

How to join

How do I join CampFire Rust 2.0?

Enter client.connect 186.241.25.213:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.