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Exhibit no. 16,788Acc. 2026.16788

Rust Test

Rust server · in the archive since 26 September 2026

Offline 186.158.238.60:28015 checked 32d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,788top 72%
Last wipe32d agoSat 26 Sep, 20:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Test mean?

You can see the tags Rust Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Test?

The Rust Server History lists that feature Rust Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Rust Test run?

The recorded build for Rust Test is Rust network protocol 2633 and build 165217 on Linux. The protocol must match to join, and Steam handles that update.

Is Rust Test online, and how reliable is it?

Offline now, Rust Test was last seen 32 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 26 September 2026.

Where is Rust Test located?

There is no region published by Rust Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 186.158.238.60:28015.

Wipe history

What is the wipe schedule on Rust Test?

The record holds too few of Rust Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 32 days 5 hours ago its current world was made.

Player record

How does Rust Test rank against other Rust servers?

Player hours over the last seven days put Rust Test at #16,788: a place in the top 72% of all ranked servers.

How busy is Rust Test?

No current count exists for Rust Test; it was last seen 32 days 5 hours ago.

Rules and settings

What are the rules and settings on Rust Test?

No gather rate is stated in the name of Rust Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Rust Test run?

The game generates the map on Rust Test, which is procedural.

Join record

How do I join Rust Test?

Enter client.connect 186.158.238.60:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.