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Exhibit no. 9,864Acc. 2026.9864

reqni

Rust server · in the archive since 30 September 2026

Offline 185.6.127.234:28015 checked 1d ago

moddedoxide
To visit
Players now 1/ 15
7% full
7-day average1peak 1
Rank#9,864top 44%
Last wipe5d agoFri 23 Oct, 20:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 18:45 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202620:16 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202614:16 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    21.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on reqni mean?

You can see the tags reqni publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include reqni?

The Rust Server History lists that feature reqni are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does reqni run?

Rust network protocol 2635 and build 168909 is the build reqni runs, on Windows. The protocol must match to join, and Steam handles that update.

Is reqni online, and how reliable is it?

reqni was last seen 44 hours ago and is offline right now. It was up for 6 of 168 hours in the last 7 full days, 4% of the time. First seen by Rust Server History on 30 September 2026.

Where is reqni located?

There is no region published by reqni. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.6.127.234:28015.

Wipe history

What does wipe day look like on reqni?

1 players on average was the busiest its recent wipes drew. At 19 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on reqni?

The record holds too few of reqni's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 5 days 18 hours ago, the current world is what it runs now.

Population

How does reqni rank against other Rust servers?

Over seven days of player hours, reqni ranks #9,864, inside the top 44% of all ranked servers.

How busy is reqni?

reqni is offline at present, having last been seen 44 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 18:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on reqni?

You will not find a gather rate in the name of reqni. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does reqni run?

The game generates the map on reqni, which is procedural.

Join record

How do I join reqni?

Entering client.connect 185.6.127.234:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.