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Exhibit no. 13,043Acc. 2026.13043

CarbonRustReactTest

Rust server · in the archive since 13 September 2026

Offline 185.51.127.189:28015 checked 46d ago

moddedcarbon
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,043no region published
Last wipe51d agoWed 9 Sep, 01:43 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on CarbonRustReactTest mean?

These tags from CarbonRustReactTest, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include CarbonRustReactTest?

The Rust Server History lists that feature CarbonRustReactTest are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does CarbonRustReactTest run?

On Windows, CarbonRustReactTest runs Rust network protocol 2633 and build 163794. Steam updates your game for you; joining needs the same protocol.

Is CarbonRustReactTest online, and how reliable is it?

Offline now, CarbonRustReactTest was last seen 46 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is CarbonRustReactTest located?

You will find no region published by CarbonRustReactTest. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 185.51.127.189:28015 as the address.

Wipe log

What is the wipe schedule on CarbonRustReactTest?

The record holds too few of CarbonRustReactTest's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 51 days 3 hours ago.

Player counts

How does CarbonRustReactTest rank against other Rust servers?

The last seven days of player hours place CarbonRustReactTest at #13,043, among the top – of all ranked servers.

How busy is CarbonRustReactTest?

The last sighting of CarbonRustReactTest in the live count was 46 days 10 hours ago; it is offline now.

Rules, map

What are the rules and settings on CarbonRustReactTest?

You will not find a gather rate in the name of CarbonRustReactTest. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does CarbonRustReactTest run?

Generated by the game, the map on CarbonRustReactTest is procedural.

How to join

How do I join CarbonRustReactTest?

Press F1 in Rust to open the console, then enter client.connect 185.51.127.189:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.