The server's own banner, as it publishes it
Exhibit no. 15,373Acc. 2026.15373
[EU][PVE] Get Tae Rust
Rust server · in the archive since 13 September 2026
Online 185.36.205.6:28065 checked 2h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [EU][PVE] Get Tae Rust mean?
The game's server browser reads these tags published by [EU][PVE] Get Tae Rust: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): Build number: 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; ^q (Premium): Rust premium status is needed to join. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [EU][PVE] Get Tae Rust?
These Rust Server History lists include [EU][PVE] Get Tae Rust: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Does [EU][PVE] Get Tae Rust run smoothly?
Averaged over the last 48 hours: 30 server fps, with 30 the lowest. Buildings, deployables and everything else in the world came to as many as 67,734 entities. Up to 3,763 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [EU][PVE] Get Tae Rust run?
The recorded build for [EU][PVE] Get Tae Rust is Rust network protocol 2633 and build 162929 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU][PVE] Get Tae Rust online, and how reliable is it?
[EU][PVE] Get Tae Rust is listed as online now. About 5 days 18 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [EU][PVE] Get Tae Rust located?
No region tag is published by [EU][PVE] Get Tae Rust, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.36.205.6:28065.
Wipe log
What is the wipe schedule on [EU][PVE] Get Tae Rust?
The rhythm of [EU][PVE] Get Tae Rust cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 54 days 23 hours ago.
Player record
How does [EU][PVE] Get Tae Rust rank against other Rust servers?
Over seven days of player hours, [EU][PVE] Get Tae Rust ranks #15,373, inside the top 69% of all ranked servers.
How busy is [EU][PVE] Get Tae Rust?
0 players are on [EU][PVE] Get Tae Rust at present, from 100 slots. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on [EU][PVE] Get Tae Rust?
No gather rate is stated in the name of [EU][PVE] Get Tae Rust. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. Rust premium status is needed to join. The anti-cheat VAC from Valve is active.
Which map does [EU][PVE] Get Tae Rust run?
Generated by the game at size 3,500 with seed 1, the map on [EU][PVE] Get Tae Rust is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join [EU][PVE] Get Tae Rust?
Press F1 in Rust to open the console, then enter client.connect 185.36.205.6:28065 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Rust premium status is needed to join.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8
Game
gmrust
mp100
ts8
v2633
cs162929
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.