Open every day, at every hour Admission free 11,642 servers and 49,122 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,973Acc. 2026.7973

Chill Zone

Rust server · in the archive since 13 September 2026

Online 185.36.205.3:28095 checked 14m ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#7,973top 36%
Last wipe3d agoSat 24 Oct, 12:36 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 08:55 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202612:36 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 5 Oct 202611:44 UTC22d ago
    Peak
    0
    Crowd
    –
    Lasted
    19 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 24 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Chill Zone mean?

You can see the tags Chill Zone publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Chill Zone?

The Rust Server History lists that feature Chill Zone are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does Chill Zone run smoothly?

30 server fps on average over the last 48 hours, never below 30. As many as 116,084 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,915 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Chill Zone run?

The recorded build for Chill Zone is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Chill Zone online, and how reliable is it?

The live count shows Chill Zone online right now. About 1 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Chill Zone located?

There is no region published by Chill Zone. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.36.205.3:28095.

Wipe record

What does wipe day look like on Chill Zone?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.

What is the wipe schedule on Chill Zone?

The record holds too few of Chill Zone's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 3 days 20 hours ago, the current world is what it runs now.

Population

How does Chill Zone rank against other Rust servers?

Over seven days of player hours, Chill Zone ranks #7,973, inside the top 36% of all ranked servers.

How busy is Chill Zone?

Against 100 slots, Chill Zone records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on Chill Zone?

No gather rate is stated in the name of Chill Zone. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Chill Zone run?

A procedural map of size 4,500 with seed 3607024434 is what Chill Zone runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Chill Zone?

Enter client.connect 185.36.205.3:28095 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.