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Exhibit no. 3,486Acc. 2026.3486
[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |
Rust server · in the archive since 13 September 2026
Online 185.36.205.105:28115 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:21 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:45 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:21 UTC FW28d ago
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | mean?
These tags from [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
These Rust Server History lists include [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | run smoothly?
Across the last 48 hours it averaged 30 server fps; the low was 30. Buildings, deployables and everything else in the world came to as many as 143,692 entities. The highest memory use was 5,986 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | run?
Rust network protocol 2635 and build 168909 is the build [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | runs, on Windows. The protocol must match to join, and Steam handles that update.
Is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | online, and how reliable is it?
At this moment [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is online. Going by its reported uptime, it restarted about 6 days 22 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | located?
The name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.36.205.105:28115.
Wipe log
What does wipe day look like on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
An average peak of 8 players was drawn by its recent wipes. 18 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
Once a month [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days ago its current world was made. A monthly wipe schedule is published in its tags.
Player counts
How does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | rank against other Rust servers?
The last seven days of player hours place [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | at #3,486, among the top 16% of all ranked servers.
How busy is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
1 players are on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | at present, from 50 slots. Stored history gives a seven-day average of 1 players and a peak of 6. Stored history puts the busiest hour of the past 48 at 03:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
You will not find a gather rate in the name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |. No group may exceed 8 players, the default set by the game. pve is the game mode, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | run?
A procedural map of size 4,500 with seed 1722427781 is what [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
Press F1 in Rust to open the console, then enter client.connect 185.36.205.105:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://the-outpost.tebex.io/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.