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Exhibit no. 1,124Acc. 2026.1124

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

Rust server · in the archive since 23 September 2026

Online 185.255.92.108:28125 checked 9m ago

moddedoxide
To visit
Players now 13/ 100
13% full
7-day average8peak 16
Rank#1,124top 5%
Last wipe27d agoThu 1 Oct, 22:10 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202622:10 UTC FW27d ago
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 23 Sep 202607:30 UTC36d ago
    Peak
    6
    Crowd
    held half
    Lasted
    8.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.6 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC mean?

These tags from RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

These Rust Server History lists include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.

Server entry

Does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run smoothly?

Across the last 48 hours it averaged 232 server fps; the low was 211. As many as 13,753 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,077 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?

The recorded build for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is Rust network protocol 2635 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC online, and how reliable is it?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is listed as online now. The uptime it reports puts the last restart at about 6 days 20 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 23 September 2026.

Where is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC located?

There is no region published by RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 185.255.92.108:28125.

Wipe history

What does wipe day look like on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

An average peak of 8 players was drawn by its recent wipes. On the latest wipe, 41 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

The record holds too few of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 19 hours ago.

Population

How does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC rank against other Rust servers?

The last seven days of player hours place RevolexScripts Hvh | NO EAC | Develop made by CMMLKC at #1,124, among the top 5% of all ranked servers.

How busy is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

13 players are on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC at present, from 100 slots. The seven-day average stands at 8 players; the peak is 16. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 15 players.

Rules and settings

What are the rules and settings on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

No gather rate is stated in the name of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?

A procedural map of size 1,750 with seed 75034313 is what RevolexScripts Hvh | NO EAC | Develop made by CMMLKC runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Entering client.connect 185.255.92.108:28125 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://revolexscript.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.