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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,281Acc. 2026.13281

whyfry1zen

Rust server · in the archive since 20 September 2026

Offline 185.253.180.231:28015 checked 38d ago

moddedoxide
To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#13,281no region published
Last wipe45d agoSun 13 Sep, 15:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on whyfry1zen mean?

You can see the tags whyfry1zen publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include whyfry1zen?

The Rust Server History lists that feature whyfry1zen are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does whyfry1zen run?

The recorded build for whyfry1zen is Rust network protocol 2633 and build 163794 on Windows. The protocol must match to join, and Steam handles that update.

Is whyfry1zen online, and how reliable is it?

The record shows whyfry1zen offline at this moment, last seen 38 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 September 2026.

Where is whyfry1zen located?

You will find no region published by whyfry1zen. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.253.180.231:28015.

Wipe history

What is the wipe schedule on whyfry1zen?

The rhythm of whyfry1zen cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 45 days 15 hours ago.

Population

How does whyfry1zen rank against other Rust servers?

The last seven days of player hours place whyfry1zen at #13,281, among the top – of all ranked servers.

How busy is whyfry1zen?

No current count exists for whyfry1zen; it was last seen 38 days 9 hours ago.

Rules and settings

What are the rules and settings on whyfry1zen?

The name of whyfry1zen carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does whyfry1zen run?

A procedural map is what whyfry1zen runs; the game generates it.

Join record

How do I join whyfry1zen?

Press F1 in Rust to open the console, then enter client.connect 185.253.180.231:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.