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Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,559Acc. 2026.14559

whyfry1zen

Rust server · in the archive since 13 September 2026

Offline 185.253.180.114:28015 checked 45d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#14,559no region published
Last wipe45d agoSun 13 Sep, 15:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on whyfry1zen mean?

These tags from whyfry1zen, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include whyfry1zen?

These Rust Server History lists include whyfry1zen: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does whyfry1zen run?

On Windows, whyfry1zen runs Rust network protocol 2633 and build 163794. The protocol must match to join, and Steam handles that update.

Is whyfry1zen online, and how reliable is it?

whyfry1zen was last seen 45 days 19 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is whyfry1zen located?

No region is published by whyfry1zen. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.253.180.114:28015.

Wipe record

What is the wipe schedule on whyfry1zen?

Its rhythm is not yet clear: too few of whyfry1zen's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 45 days 23 hours ago its current world was made.

Player record

How does whyfry1zen rank against other Rust servers?

Player hours over the last seven days put whyfry1zen at #14,559: a place in the top – of all ranked servers.

How busy is whyfry1zen?

The last sighting of whyfry1zen in the live count was 45 days 19 hours ago; it is offline now.

Map and rules

What are the rules and settings on whyfry1zen?

You will not find a gather rate in the name of whyfry1zen. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does whyfry1zen run?

The game generates the map on whyfry1zen, which is procedural.

How to join

How do I join whyfry1zen?

Enter client.connect 185.253.180.114:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.