Open every day, at every hour Admission free 11,630 servers and 38,873 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,490Acc. 2026.16490

LOCAL SERVER

Rust server · in the archive since 25 September 2026

Offline 185.251.149.3:28015 checked 32d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,490top 71%
Last wipe32d agoFri 25 Sep, 19:59 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Sep 2026, 20:24 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202619:59 UTC32d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on LOCAL SERVER mean?

You can see the tags LOCAL SERVER publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include LOCAL SERVER?

These Rust Server History lists include LOCAL SERVER: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does LOCAL SERVER run?

Rust network protocol 2633 and build 165217 is the build LOCAL SERVER runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LOCAL SERVER online, and how reliable is it?

The record shows LOCAL SERVER offline at this moment, last seen 32 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 25 September 2026.

Where is LOCAL SERVER located?

You will find no region published by LOCAL SERVER. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.251.149.3:28015.

Wipe history

What does wipe day look like on LOCAL SERVER?

At their busiest, its recent wipes drew an average of 0 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on LOCAL SERVER?

The rhythm of LOCAL SERVER cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 32 days 11 hours ago.

Population

How does LOCAL SERVER rank against other Rust servers?

The last seven days of player hours place LOCAL SERVER at #16,490, among the top 71% of all ranked servers.

How busy is LOCAL SERVER?

LOCAL SERVER is offline at present, having last been seen 32 days 10 hours ago.

Rules, map

What are the rules and settings on LOCAL SERVER?

No gather rate is stated in the name of LOCAL SERVER. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does LOCAL SERVER run?

The game generates the map on LOCAL SERVER, which is procedural.

Join record

How do I join LOCAL SERVER?

Press F1 in Rust to open the console, then enter client.connect 185.251.149.3:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.